Patch Notes

Patch 0.3.20 – 12.04.26

  • Fixed the position of waypoints in tutorial
  • Fixed bug where duration panel disappears when you simulate training
  • Users now spawn back where they came from when opening windows like horse management
  • Users can double click buildings to enter them
  • Horse progress should save properly when dismounting, travelling or putting the horse away
  • Added a new trail near Miller Farmhouse
  • Removed music from launch screen
  • Added more songs to the playlist and sound effects for quests
  • Sound settings updated (found in notebook > settings)

Patch 0.3.19 – 07.04.26

  • Added some more quests
  • Trail rides are ready!  More will be added later
  • Added a map to notebook
  • Added more tips in the questlog to help you know where to go
  • Added a button to put away leading horse
  • Gallop now causes stress regardless of collection
  • Clicking foals navigates to the correct mare when you click on them
  • Improved scenery around first trail in Kongedalen
  • Fixed error where mane and tail would only update one at a time

Patch 0.3.18 – 02.04.26

  • Gates now exist in the game and you can no longer ride through fences
  • Horses can now be lead while walking or while riding
  • Fixed some quest giver spawn errors
  • Paddock and leading horses now have varying collection level
  • Horses no longer gain stress when halted
  • Added the rest of chapter 2, working on chapter 3!

Patch 0.3.17 – 28.03.26

  • Small UI fixes
  • Save games can now be deleted, they move to a Deleted Saves folder in the Tobiano game folder
  • Created a male playable character that will be implemented later 
  • New NPC added, along with new top that will be added to shop, also later
  • Music toggle in login is working, it should also save your music preference
  • Esc key now closes dialogue window
  • Redid the NPC spawn system to be less buggy
  • Quest log in notebook now shows you where to go next
  • Quests are updated up to 2.37

Patch 0.3.16 – 22.03.26

  • Added a tip in questlog to help user find next questgiver
  • Tasks no longer show until you accept a quest
  • Moved quest buttons inside the dialogue window for better visibility
  • Rewrote and reordered some quests so they are less clunky to complete
  • Added more quests up to 2.37 (new NPC coming soon)
  • Fixed a bug where home wasn’t loading

Patch 0.3.15 – 21.03.26

  • Fixed a bug that was stopping quest progression for some users
  • Quest log should update progress in real time
  • Added more of chapter 2
  • Fixed bug where vet wasn’t charging anything
  • Reduced likelihood of injuries 

Patch 0.3.14 – 18.03.26

  • Quests are now handed out by NPCs
  • Notebook shows quests but only questgivers can start or finish them
  • Manes and tails have been hidden from the shop until more are added
  • Jenna the examiner has been added to the game
  • Updated quests up till chapter 2.5
  • Added music switch to settings page in notebook
  • Updated stress mechanics during riding, stress now reduces faster 
  • Fitness and gait influence stress more realistically

Patch 0.3.13 – 06.03.26

  • Fixed gender on horse profiles
  • Fixed appearance quest
  • Multiple breedings should be working now
  • Riding stress recalibrated, all relaxed gaits now relax horse

Patch 0.3.12 – 05.03.26

  • Fixed an issue that was causing issues with vet treatment for some users
  • Multiple genotypings fixed
  • Sales and horse profile now show detailed conformation 
  • Added fullscreen mode as default, save your preference in Settings
  • Updated navigation so users shouldn’t get stuck in Horse Management
  • New system for dailies implemented, please report if any dailies aren’t working

Patch 0.3.11 – 03.03.26

  • Mini pedigree is back in breeding scene
  • Fixed level 3 movements locked even when horse is eligible
  • New setting: horse training speed changes the focus cost of reinforcement, unchanged training benefit per session
  • Only foals and fetusses follow mom in paddock move now
  • Tier 3 horses can now ride without a saddle, tier 5 can ride without a bridle
  • Horse should be rideable immediately after care without refreshing the profile

Patch 0.3.10 – 01.03.26

  • Riding: tier bars have been fixed so they show training progress
  • Reduced size of riding UI, and tiers now show as percentages
  • The last reinforce of the training session will use up the rest of focus
  • Pedigrees now show names and also shows if ancestors are retired
  • Pedigrees should be showing grandparents correctly, but this will only work for foals born after this patch
  • Fixed where reinback and direct transitions weren’t stopping idle animation
  • Foals should move with moms to new paddocks, even unborn foals

Patch 0.3.9 – 28.02.26

  • HUGE RIDING KEYBINDS UPDATE:
    • Collection and relaxation (Q and E)
    • Versade (D+C or A+Z)
    • Travers (Z+D or A+C)
    • Halt (F)
    • Leg yield (Z or C)
    • Turn on forehand (F + Z or C)
    • Joystick has been removed for pc version (mouse steering is coming)
  • Fixed a bug with training time
  • Fixed quest 2.5, it asks you to open horse management now
  • Quest 2.24 fixed so you can’t finish it early
  • Fixed energy bug – shows were sneakily costing energy
  • Settings now save properly on your user file
  • Updated help pages for new controls
  • Tried a fix for incomplete pedigrees
  • Genotyping horses should work for multiple horses in a row

Patch 0.3.8 – 27.02.2026

  • Sales horses now come with reduced basic training
  • Horse focus no longer going into negative
  • Fixed resource bars in farm and workshop
  • Farming fuel cost fixed
  • User now spawns at home if tutorial is finished
  • Pedigrees are working
  • Training benefits should scale correctly with training duration
  • Small UI fixes
  • Reordered quests to improve sequence of tutorial quests
  • Fixed reinback animation from halt
  • Activated colliders on Miller’s arena fences

Patch 0.3.7 – 26.02.2026

  • Updated notebook UI
  • Returned sales chance to 30%
  • Foals are ageing again
  • Possibly fixed a bug that was crashing some users’ game on startup
  • Possibly fixed a bug that was corrupting save data
  • You can now ride piaffe to passage and halt to piaffe
  • Farm is showing fuel again
  • Redid foal info in Offspring tab and fixed visit foal button

Patch 0.3.6 – 24.02.26

  • Disabled logout/delete acct button, these are only for online
  • Redid horse deletion so it hopefully deletes sold horses from active
  • Redid horse lookup in vet scene, breeding scene and horse management
  • This hopefully fixes a ton of issues! – quest 3.3, breeding, genotyping…
  • BUT all users will receive the horses that should have been deleted. Set them for sale again
  • Stallion age no longer showing lots of decimals
  • Fixed issue where Grant Miller’s horses get stuck in corners
  • Reduced skill gain by 3 so riding sessions don’t go by so fast
  • Reduced chance of reinforcement a little, to further slow riding 
  • Help page on workshop fixed

Patch 0.3.5 – 23.02.26

  • All horses now start at Prelim level instead of “none” (makes first showing quest easier to understand)
  • Store horse price now listed in sales
  • Small UI fixes
  • Updated some quest text for typos
  • User can no longer spam C to care for horse
  • Foals should move with mom to new paddock
  • Users now get 2 energy per skip day, no timer!
  • Energy now shows in the toolbar
  • There is a marker showing where Cinnamon lives for that quest

Patch 0.3.4 – 21.02.26

  • Small UI fixes
  • Reinforcement probability was reduced a little
  • User can no longer buy more than 8 paddocks
  • Fixed some navigation issues in horse management
  • Offline save file for horses also being deleted now
  • Fixed an issue stopping the user from selecting a different save 
  • Added markers for the first quests to visit buildings
  • New helmet is now unlocked on user
  • Added some random tips for loading screen

Patch 0.3.3 – 21.02.26

  • Discord link added to launch page
  • Added a helmet to the starter character, because safety
  • Sold horses now disappear from stables (though they are still in the active folder, working on this)
  • Possibly fixed energy issue, test and let me know! 10 min = 1 energy
  • Sales resets don’t accumulate anymore
  • Make bridle quest now accepts any tack
  • Horse sales ui now updates when you set them for sale

Patch 0.3.2 – 20.02.26

  • Fixed some layout issues in help
  • Fixed notebook showing the wrong panels 
  • Fixed timing on first foaling quest
  • Daily challenges now implemented
  • Fixed issue where work wasn’t appearing
  • Horses now age when you skip days
  • Added a fix for quest 1.31 (hopefully)
  • Updated some quest text
  • Fixed the thing where “Care for horses” shows all the time
  • Small UI fixes


Patch 0.3.0

emergency last minute tiny changes

Patch 0.3.0 – 18.02.26 – EARLY ACCESS

  • Small UI fixes
  • Fixed an error where newly equipped tack wasn’t saving 
  • Fixed some inventory issues
  • Horse sales no longer allowing paddock overfilling
  • Info badge now shows when care is needed
  • Conflict behaviors no longer blend together
  • Idle animations should cancel immediately on movement
  • Feed plan columns now line up
  • Updated prologue qith more back story
  • Fixed a bug where cinnamon became a part of player herd
  • Added backend for music and sfx

Patch 0.2.34 – 16.02.26

  • Small UI fixes
  • Fixed hardware store stables purchase
  • Fixed the rider showing “dressage legs” in jump saddle
  • Changed mane and tail system to use dbNames (no spaces) 
  • Training benefits now save to the horse
  • Reinforce button can be activated with “R” key
  • Player hairstyles should be working in the shop
  • Exit horse manager should work

Patch 0.2.33 – 15.02.26

  • Foals not showing in profile until they are born
  • You now get teleported home after skipping a day
  • Riding check now prevents riding unbacked horses
  • Fields no longer progress without having been planted
  • Sales horse resets now increment 1 per skip day
  • Worked on notebook Help UI
  • Cinnamon spawns in paddock after dismount
  • Small UI fixes in shop
  • Foals no longer showing as adult horses in horse profile

Patch 0.2.32 – 14.02.26

  • Fixed some quest text
  • Small UI fixes
  • Ride button on horse profile should work
  • Settings should be saving now
  • Age issues in breeding scene should be fixed
  • Updated help text and layout a bit
  • “No feed in feed plan” error should be fixed
  • Fixed error where random horses are showing as pregnant
  • Pregnancy belly is showing after care on pregnancy day 4
  • Sales horses are no longer auto-genotyped
  • Fixed dropdowns in Vet scene
  • Fixed showing error “horse has no tack” when horse has tack

Patch 0.2.31 – 12.02.26

  • Everyone needs to make a new save file this round
  • Fixed feedstore showing wrong amount after purchase
  • Fixed foals showing on wrong dam’s profile
  • Fixed foal names
  • Hopefully fixed loading issues on home scene
  • Foals no longer showing in mare profile before they are born
  • Edit clothes is fixed
  • Fixed position of breeding button
  • Care button works after clicking next horse
  • Fixed vet scene not saving vaccinations
  • Showing now subtracts when showing and record updates live
  • Small ui fixes

Patch 0.2.30 – 11.02.26

  • May have fixed a login issue caused by leftovers from online mode
  • Fixed spawn location issues when exiting horse profile
  • Go to work button should appear at the right point in time now 
  • Cancel option has been added for stressed horses dismount warning
  • Foals now show in paddocks and horse management
  • Mare care increments foetus age again
  • Small ui fixes

Patch 0.2.29 – 10.02.26

  • Fixed an issue that was bugging out new saves
  • Fixed prologue panel, made notebook show right after prologue
  • Cleaned up some of the first quests so that abilities are questlocked
  • Player now spawns at miller farm while working on chapter 1
  • Fixed ride check on starter horses

Patch 0.2.28 – 09.02.26

  • Player horse data now showing in riding interface
  • Quest 1.33 works again
  • Hair selection should work again
  • Fixed riding idle animations
  • Animated NPCs

Patch 0.2.27 – 08.02.26

  • Small UI fixes
  • Redid the npc horse mounting system 
  • Fixed rider animations so they don’t melt together
  • Fixed paddock animations so they show more animations
  • Fixed some issues that were preventing quests from completing
  • Putting away Cinnamon quest fixed
  • Unborn horses no longer spawn at Miller farm

Patch 0.2.26 – 06.02.26

  • Fixed visit horse button
  • Fixed horse training
  • Fixed mane and tail edit
  • Fixed wrong tail showing when riding
  • Fixed horse manes and tails in horse manager
  • Fixed navigate to horse in horse manager
  • Fixed saving appearance
  • Horse profile now ashows short pedigree
  • Energy regen worrks offline
  • Riding progress should pause when dismounting
  • Riding progress should carry over to new scene
  • Water troughs quest is working
  • Progressed quest a little
  • Chores are working

Patch 0.2.25 – 03.02.26

  • Beta has been moved to Steam
  • Remove tack button is working again
  • Visit and ride buttons are fixed for NPC horses
  • Small ui changes
  • Horses no longer spawn in the air in Kongedalen
  • Feed sales no longer showing double amount purchased
  • Retired horses now go in their own folder on the harddrive
  • The launch screen now shows a random tip
  • Feed plans can’t be saved if they don’t meet horse needs

Patch 0.2.24 – 01.02.26

  • Next and previous horse buttons working again
  • Fetuses no longer showing in horse management
  • C to care works again
  • Fixed some horseProfile bugs
  • Tons of minor bugs

Patch 0.2.23 – 01.02.26

  • Too many updates to list.
  • Continuing porting to offline mode, up to quest 2.29 now. Most things should be working now

Patch 0.2.22 – 30.01.26

  • Offline mode is implemented
  • Not everything is up to date with the offline system so the game will grind to a halt at some point

Patch 0.2.21 – 20.01.26

  • Color genes hidden again in horse sales
  • Small animation updates
  • Horse ages now show the same in different scenes
  • Finally collection bar is working properly
  • Horses no longer flicker in the horse profile 
  • Multifoal is fixed
  • Sales horses and horse profile now doing idle animations
  • I adjusted skip day back to 1 (premium) and 3 (demo) gold

Patch 0.2.20 – 18.01.26

  • Horse stress during riding adjusted
  • Save settings button fixed
  • Mounting animations fixed
  • Movement speed sync is better on horse animations
  • Website updated with new screenshots
  • Buildings are now locked if your quest progress is too low
  • Fixed horses with paddock 5-6 spawning in the wrong place
  • Adjusted show system.  Might be too easy, I need to test more
  • Quest 2.34 should work
  • Small UI fixes

Patch 0.2.19 – 13.01.26

  • New animation system!
  • Paddock horses slide less and can now trot!
  • Horses now play idle animations when riding if you stand still
  • Conflict animations should be working better (no freezing when bucking)
  • Rider animation sync speed improved
  • Rider idle animations are working again
  • Genotyping fixed
  • Breeding multiple horses should work again
  • Skipping days is no longer allowed when you have too little gold
  • Improved gallop turn radius

Patch 0.2.18 – 11.01.26

  • Fixed some riding UI stuff (too wide control, made reins more see-through)
  • Fixed the home arena texture that was super bright
  • New animation system started
  • Horses now turn away from fences smoothly instead of snapping away
  • Fixed some quests that were stuck
  • Increased zoom speed

Patch 0.2.17 – 10.01.26

  • Grant Miller and Melissa Campbell have been added to the game (but they do nothing yet)
  • Notebook now shows after starting day
  • Next day price has been increased.  Sorry
  • Small UI updates
  • Injuries have been reduced considerably
  • Sale switch replaced with buttons, hopefully more obvious
  • Vaccinations panel in vet scene is now hidden until the right quest
  • Attempted to fix quest 2.31 (care for mare until foal born)
  • Tier bars can no longer be visually changed when riding
  • Acres can now be bought at the farm
  • Made input field on deletion confirmation more obvious
  • Small quest text changes

Patch 0.2.16 – 06.01.26

  • Fixed some quest bugs on 2.21, 2.36-2.43, 2.17 
  • Loading screen has been re-activated, let me know if it gets stuck 
  • Fixed user horses spawning outside the fence at Millers
  • Account deletion is working again
  • Daily challenges are now assigned when you make your account

Patch 0.2.15 – 03.01.26

  • Added help article about currency (in game)
  • Notebook should work after starting day
  • Updated quest to fix some bugs – specifically “go to place” quests and feed sales

Patch 0.2.14 – 03.01.26

  • Feed plans can’t go into minus values anymore
  • Tried to fix the feed sale daily
  • Totally new quest system implemented
  • Chapter 1 and 2 ready for testing
  • Backing progress bar now shows correct percentage

Patch 0.2.13 – 31.12.25

  • Close button now takes you to the scene you were previously at
  • Vaccinations/shoeing are now paid optionally up to 7 days maximum
  • Small UI fixes
  • In settings, you can now change the mouse button for camera control
  • The players character now has HANDS
  • Prelim tops (clothing) aren’t super skin tight anymore
  • A number of animations have been improved, including gallop, walk, halt
  • Home link is working again in travel panel
  • Bugged quests should be fixed but some may still be bugged

Patch 0.2.12 – 27.12.25

  • Small ui changes
  • Genotype daily now working
  • Workshop working again
  • Delete account should be working again
  • There should be a popup when horses retire 
  • Brought back tiers to riding interface
  • Manual training of horses should be working now
  • Horse buying quest has been updated
  • Switches in settings working correctly again

Patch 0.2.11 – 25.12.25

  • Breeding page now shows total and owned offspring
  • Leg yield in canter is working again (requires tier 3)
  • Small UI fixes
  • Prices in shop are showing properly now
  • Tack edit and hair edit now only show owned items
  • Tack saving now adds to instead of removing old tack
  • Quest text updates
  • Vet scene is working again
  • Sales horse resets working better

Patch 0.2.10 – 22.12.25

  • Quest 2.35 works again
  • Fixed player horses spawning in Miller stables at the wrong time
  • Hardware UI now updates after stable purchase
  • Possibly fixed vet dropdowns
  • Offspring now shows “out of” when talking about mares 
  • Temporary fix on quest 1.7

Patch 0.2.9 – 21.12.25

  • Fixed the issue that was causing repeated crashing (?!)
  • Energy now showing in workshop
  • Horse sales no longer lets you overflow paddocks
  • Only youngest foal shows in mare’s profile 
  • Paddock horses no longer slide around without walking
  • Fixed foals flying away
  • Small UI fixes
  • Injured horses can no longer progress in backing

Patch 0.2.8- 17.12.25

  • Solved a few crash-causing errors (but there may be more!)
  • Small UI fixes
  • Fixed feed requirements which were pointing to the wrong horse
  • Sales horses now have the correct sharpness
  • Training bar 3 is showing correct percentage
  • Dailies no longer keep stacking past goal

Patch 0.2.7 – 15.12.25

  • Clicking a foal  now takes you to the dam’s profile
  • A notification window alerts you when a horse has been sold
  • Foals now show in the Offspring tab
  • Horse info window now shows horse focus, health, age, and gender
  • Small UI fixes
  • Breeding dropdowns no longer clear mares after breeding
  • Socks were missing from the store but are back!
  • Backend fixes that may reduce crashes
  • Retire button is working again
  • Sale switch now shows correctly on different horses, confirmation added
  • Streak interface is working
  • Possibly found a fix for crashes (let me know if it’s still crashing!)

Patch 0.2.6 – 13.12.25

  • Fixed horse info showing when clicking buildings
  • Added some quests
  • Colors on western pads are now working
  • Fixed skipday logic so the right things are being reset
  • Dailies now update in notebook in real time
  • Energy regeneration is working again
  • Daily rewards fixed so they are no longer infinite

Patch 0.2.5 – 11.12.25

  • Fixed buggy toolbar animations
  • Correct number of paddocks showing
  • Possibly fixed the crashing issue??
  • Implemented more of the quests
  • Small UI fixes
  • Dismount buttons should be working properly
  • Mounting animation will finish before player is allowed to move horse

Patch 0.2.4 – 10.12.25

  • Added cancel option for quit button
  • Small UI fixes
  • Quest 2.29 can now be completed (win a show at prelim level)
  • Farm is now working properly
  • Sales Horses are no longer buyable at 1.6 
  • Confirmation window now working for skipping days
  • Explanation of horse care added to quest

Patch 0.2.3 – 08.12.25

  • Beta info panel on login screen
  • Edit mane and tail are now working
  • Small UI fixes
  • Showing is slightly easier now

Patch 0.2.2 – 07.12.25

  1. Sales horse resets no longer free
  2. Feed amounts updating properly in feed sales
  3. Small UI fixes
  4. Currency now shows after tack in store
  5. Home exit button shows warning before exit

Patch 0.2.1 – 07.12.25 – OPEN BETA!

  • Camera now pans all around character
  • Zooming with mouse wheel or pinch gestures
  • Updated the ENTIRE UI for the ENTIRE game (this took weeks)
  • Also streamlined a lot of backend during this process
  • Biggest update ever, absolutely massive

Patch 0.1.21 – 18.11.25

  • Chapter 2 implemented and tested
  • Misc UI fixes
  • Horse gallop animations fixed (human gallop animations now need fixing..)
  • Care and training badges now show on paddock buttons
  • Users now make gold when winning shows!
  • Added care keybind on horse profile (C)
  • Improved scenery and visuals in many scenes

Patch 0.1.20 – 10.11.25

  • Admin panel improvements
  • Quest backend improved
  • Improved notebook
  • Waypoints show where you need to go to complete quest objectives
  • Certain features hidden until later in questline
  • Improved turning radius in canter
  • Implemented a warning before buying sales horses
  • Chapter 1 main quest ready

Patch 0.1.19 – 29.10.25

  • Care and training badges now show in horse management
  • Small UI changes
  • Horse management link added to toolbar
  • Issues with double cream phenotypes fixed
  • Fixed selling and buying feed daily challenge
  • New notebook UI
  • Trees now show at a further distance without affecting performance
  • Added subtle depth of field to camera
  • Added loading screen where scenes take time to load 
  • Redesigned one of the farms for new questgiver

Patch 0.1.18 – 30.09.25

  • Fixed the error where vet treatment is called for in tasks all the time
  • Daily challenges increased from 3 to 6
  • Added some new daily challenges
  • Added a horse management panel with an overview of horses
  • Rider now does an animation when turning in place
  • Fixed tack change inventory issues
  • Small UI fixes

Patch 0.1.17 – 25.09.25

  • Two new hairstyles added to the rider
  • Horse mane and tail textures are working
  • Possibly?? fixed floating foals bug
  • Nameplates no longer show behind riding UI
  • Sharp horses have up to 10% higher movement success
  • Some collection is needed for all movements from tier 3 on

Patch 0.1.16 – 23.09.25

  • Huge horse shader fix:
    • Prevents underlying layers showing
    • Young grey coats working properly
    • Fleabitten grey now works
  • Worked on warmblood model; improved some coats and animations
  • Added blood bay and sun-bleached black
  • Updated human model with idle and backing up animations
  • Updated foal model with new play animations
  • Rider now mounts the horse instead of just popping on board
  • Small UI fixes
  • Feed sales shows order in a new way
  • Added separate dailies for selling and buying feed
  • It’s now possible to breed multiple horses without reloading the scene
  • Riding now saves your horse’s progress when dismounting and not just putting horse away

Patch 0.1.15 – 05.09.25

  • Plus saddles no longer leave behind artifacts
  • Players spawn outside shops they leave
  • Horses can now gallop! Ride canter and then ride forward
  • Cinnamon is back in business 
  • Camera lingers longer on character when you change angle
  • Horse sales: reset button hidden when viewing horses
  • Sharpness stat now shows in sales and breeding scenes
  • Small UI fixes

Patch 0.1.14 – 02.09.25

  • “Remove tack” button added to tack edit
  • Breeding panel now shows number of horse offspring
  • Added coin art to toolbar
  • Added some daily quests for showing horses
  • Login skips if user is signed in (takes a little while to load)
  • Notebook now shows tasks that need to be done, but not working 
  • Added settings to show or hide keybinds and zoom buttons
  • Illness information text has been added to urgent care
  • High grade horses have better stamina

Patch 0.1.13 – 30.08.25

  • Made shop signs bigger
  • You can now click a building in town to enter
  • Sale items scroll working properly again
  • Backing bar shows how long until horse is backed instead of training
  • If you sell a pregnant mare, the unborn foal is also sold
  • Offspring tab now shows sire of current foal

Patch 0.1.12 – 29.08.25

  • Fixed conflict animation loop
  • Can no longer buy horses when stables are full
  • Miller horses no longer float above the ground
  • An info panel now shows when a horse is sold
  • An info panel shows when horses are retired
  • Spawn areas in paddocks shrunk to limit escapes
  • Improved warning text on selling or retiring a horse
  • Turning keys no longer influence collecction
  • Offspring panel now showing foals correctly

Patch 0.1.11 – 24.08.25

  • Fixed sales horses falling through floor
  • Passage and piaffe from/to walk now works
  • Fixed the hair sticking through caps and helmets
  • Correct normals now showing on character hair
  • Foal nameplates show “colt” or “filly”
  • Only Cinnamon shows the Ride button 
  • Revamped vaccination system to prevent bugs in future
  • Replaced scroll on offspring panel
  • Made camera less bumpy on uneven terrain

Patch 0.1.10 – 18.08.25

  • Users can get gold for free at the shop during beta
  • Account can be upgraded from gold shop
  • Horse animations no longer freeze after patting
  • Cinnamon can’t run into the Stables at miller farm
  • Improved nutrient requirements for better visibility 
  • Horses now stop when hitting a barrier
  • Added two paddock animations to foal
  • Improved nameplates (info that shows when you click a horse)
  • Clicking a foal now shows the dam’s profile

Patch 0.1.9 – 17.08.25

  • Added next (D) and previous(A) keybinds to horse profile 
  • Horses no longer permanently ill
  • Horses no longer clone if ridden from profile

Patch 0.1.8 – 13.08.25

  • Fixed some quest text
  • Horse pats in stable working
  • Stopped horses escaping from sales and home screen

Patch 0.1.7 – 12.08.25

  • Only horses who have been treated by a vet show remaining box rest 
  • Miller stables building fixed
  • Sizes of buildings corrected
  • Fixed some quest text
  • Quest 2.9 and 2.1 fixed
  • Ponies no longer escape from paddocks

Patch 0.1.6 – 10.08.25

  • Fixed the color of some rider gear that was wrong
  • Added dailies for flying changes and different transitions
  • Fixed the breeding quest
  • All sales horses are no longer the same age
  • Sales horses no longer wandering out of pens
  • Adjusted lighting settings
  • Horses in stable now animated
  • Horses need to be sound to compete

Patch 0.1.5 – 09.08.25

  • Made a new admin control panel for easier management
  • Fixed a bunch of UI bugs 
  • No more falling foals
  • Horses no longer get a clone when you put them away
  • Tack store no longer puts silver in the minus
  • Slight alteration to quest so that all horses don’t get injured on 2.10

Patch 0.1.4 – 08.08.25

  • All starter horses are 4 years old so players can breed
  • Added a button that toggles keybinds on PC
  • Show progress of quest targets in questlog
  • Fixed some layout bugs and scrolls
  • You can no longer double click sales horses
  • Fixed some lighting issues
  • Confirmation dialogue for closing app
  • On screen buttons don’t stop responding over time
  • Show horseid in horse profile
  • Traditional WASD steering on character
  • Added travel to every scene
  • Fixed camera being rotated by UI
  • Fixes some issues with camera rotation
  • Disable keyboard shortcuts when typing in fields
  • You can now “go to work” to make more money
  • Fast forward time button in notebook
  • Player ID now shows in settings for faster debugging

Patch 0.1.3 – 06.08.25

  • Improved some quest text with keybinds and more explanation
  • Added canter to halt and halt to canter on tier 4
  • Added custom camera setting “behind” or “offset”
  • Added account deletion
  • Daily reset now generates some silver
  • Improved layout flexibility for different screen sizes
  • Turns out the house issue wasn’t fixed. We now call it the haunted house. I think I fixed it but too scared to test


Patch 0.1.2 – 05.08.25

  • Fixed lots of UI stuff like pc/mobile scaling, scroll views, etc
  • Notebook stuff – dailies now hidden until chapter 2, an exclamation mark shows on notebook when you start the game
  • Added a travel button and the X button now closes game
  • Fixed some typos in the quest text and tried to explain stuff better, also added keyboard shortcuts
  • Game now detects platform and assigns the correct UI
  • The riding tutorial is simplified, we will go into more detail on fancy dressage stuff later in the quest line
  • You can now use “forgot password” on login page
  • Passage/piaffe can now be ridden from and to walk
  • Clicking the house in home scene no longer resets your game

Patch 0.1.1 – 03.08.25

  • First closed beta test on PC!
  • Horse training, feeding, and breeding implemented
  • Tutorial and town implemented

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