

More Dressage
This month I added extended canter, extended trot and sitting trot. Horses can also bend laterally when riding. These are complex things to add to an already complex riding system. The horses alone have over 110 animations, all of which were hand animated without motion capture or premade rigs.



More Horse Behaviour
More horse behaviours were added, including improved conflict behaviours and broncing (bucking while moving). Horses also pin their ears when they have more than 80 stress. The horses in the paddocks got an update to show more grazing behaviours.
Protagonist Updates
The Wardrobe got a big update with new name and background, plus 4 more items to customise on the player. The body, makeup, eyebrows and eye color can now be changed. Lots of clothes were updated to work better with other clothes items, making more outfit combinations possible.


UI Updates
A lot of scenes got a UI update, fixed labels, layouts, and navigation fixes. An escape menu was added for more intuitive navigation. The prologue scene was shortened and finished with proper screenshots. Other visuals were updated, including the stables which now look visually dirty before horse care is complete, and a brand-new unbranded toolbar.
Next Month:
I’m currently working on new horse face markings from player submissions on the Tobiano Discord! In my early days of gamedev I dreamed of the day when I could do this. So happy! Other updates planned for this month include proper reins with physics, more animals and items for the game world, testing on mobile, and testing controller support. Thanks so much to everyone for sticking around, and as always thanks for the amazingly lovely discord community <3
(the photo below does NOT depict the discord community)
